Another day, another patch
So after a bit more feedback, I've made a few changes that I think will help with the current, very lacking, game flow.
Things in this patch:
* Doors now have a cooldown after they have been closed. This gives the player a bit more breathing room to redact before it can open again (Thanks Giraffe Cat!)
* Interact key is now displayed on the context messages
* Fixed some cases where redactions were broken by text overflow
* Shuffled with game balance a bit, hopefully it should be a bit easier and consistent to progress, but this is likely to change again soon.
* Added some more redaction papers to help out variety a bit (more to follow)
Work for a further update:
* There's a neat system for alerting players when a door is opening that had to be chopped for deadline, I'm working on bring that back
* Some spooky events that also needed cutting for the deadline will be added back
* More redaction papers for even more variety (yay content creation!)
* Improve balancing even further (this will come from more time for play testing and exceedingly helpful feedback... seriously keep that coming, it is development gold!)
* Improve death (I'll leave this one to your imagination)
There is more, buuuuut that's all I can think of for now.
Huge thanks again for everyone who has played so far and a super huge thanks for the helpful comments!
Files
Get Do What They Say
Do What They Say
Do your paperwork, or face the Consequences.
Status | Released |
Author | grimrictusgames |
Genre | Puzzle |
Tags | Horror, jam, PSX (PlayStation), Singleplayer |
Languages | English |
More posts
- Linux and macOS builds!Oct 02, 2021
- Another update? Yes!Sep 25, 2021
- More content! More fixes!Sep 09, 2021
- Another big ol' patchSep 08, 2021
- So yeah about that last post...Sep 03, 2021
- "Day One" patch is still coming...Sep 03, 2021
- Day One Patch coming up on Day Two (hopefully)Sep 01, 2021
- Itch app updateSep 01, 2021
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